Ray Tracing Coming to DirectX!

by Administrator 31. March 2008 17:17


I believe this to be awesome news.  While Intel, John Carmack, NVidia, and others debate the degree to which Ray Tracing is useful, I'll be hoping that the Direct X Ray Tracing solution using the Task Paralell Library (or something like it) to exploit multiple cores for ray tracing a scene.


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Damon Payne is a Microsoft MVP specializing in Smart Client solution architecture. 

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